Creating GameObjects programmatically from the Unity3d Inspector

Creating GameObjects programmatically from the Unity3d Inspector

    I always have been curious about game development, but I never had the time to get into it. A few weeks ago I started learning unity and the related stuff. Now I decided to do a small board game (mostly for learning purposes).


A fruit image classifier with Python and SimpleCV

A fruit image classifier with Python and SimpleCV

    I had to solve an image recognition problem for a project that I'm working on. I knew that there are a lot of tools around python that could help me, but I never imagined that it could be that easy using SimpleCV.


MvvmCross: Handling notification clicks.

MvvmCross: Handling notification clicks.

Handling local notifications in Android is different as in iOS, so that code is non cross platform. On MvvmCross I like to handle that kind of scenarios in a custom Plugin, but this time, to keep the post very short I will handle it in the Activity that raised the notification. 


Using FSharp with OrchardCMS

Using FSharp with OrchardCMS

  Introduction   This post describes how to use FSharp and Orchard together. If you want to know why to use FSharp, here you can find a lot of reasons (http://fsharpforfunandprofit.com/why-use-fsharp/).   


How to speed up your android emulator on Mac.

 How to speed up your android emulator on Mac.

  I have Parallels running on my mac just for using Visual Studio from osx (and obviously I'm not going to open an android emulator inside of the virtual machine). I have been using VMware for a while, but I changed to Parallels because they are more user oriented, and the perfomance is similar. In the latest version of Parallels they included the option to install an android virtual machine just doing a few clicks (this should work for any android virtual machine if you're interested).

by jmgomez | Nov. 29, 2013 Android , Mobile


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