GameDevelopment
Hello CocosSharp from FSharp!
Yesterday Xamarin just made my day. For the last few weeks I have been having fun learning Monogame and yesterday they announced that they will support Cocos2d by forking the existing Cocos2d-xna project.
Creating GameObjects programmatically from the Unity3d Inspector
I always have been curious about game development, but I never had the time to get into it. A few weeks ago I started learning unity and the related stuff. Now I decided to do a small board game (mostly for learning purposes).
by jmgomez | July 8, 2014 | Unity3D , GameDevelopment , CSharp